Ann Nocenti
Ann Nocenti
Ann "Annie" Nocenti is an American journalist, writer, teacher, editor, and filmmaker. She is best known for her work in comic books. As an editor for Marvel Comics, she edited New Mutants and The Uncanny X-Men. With artist collaborators, she created such Marvel characters as Typhoid Mary, Blackheart, Longshot, Mojo and Spiral...
NationalityAmerican
ProfessionJournalist
Date of Birth17 January 1957
CountryUnited States of America
comedic huge japan lover martial movies terms work
I'm a huge lover of 'Seven Samurai' and anything Kurosawa ever did. The comedic work out of Japan in terms of martial arts movies, some of them are hilarious.
alex artist exciting match thrilled wildly work
I am thrilled to be working with Alex Sanchez as the artist on 'Katana.' His work is wildly eclectic, exciting and powerful, yet slyly humorous, which is a perfect match for Katana.
ground horrible manner mostly neglect state terms total worked
When I was in college, I worked at a state hospital that was a dumping ground for all manner of the criminally insane and 'mental defectives' as they called them back then. It was a horrible place, like Arkham, mostly in terms of total neglect of the inmates, so I wanted to write an Arkham story.
benevolent companies days hide industrial margins possible practices rotten run work
Is it possible to run a big industrial corporation in a benevolent fashion? We see these days that even the hippest companies hide some rotten practices to make their profit margins work.
against birds herself martial men personal prey pursue quest san sword vengeance
Katana is a trained, disciplined martial artist. She removes herself from Birds of Prey to go on a personal journey in Japantown, San Francisco, and pursue a quest for vengeance against the Sword Clan, the men that killed her husband.
amazes bringing close comics history japanese
It always amazes me that Japanese comics have, like, 200 pages. How do they do that? They're fat books; it's a whole different kind of comic that's very close to their films. So I'm drawing from that history and bringing it here - bringing it to Katana.
contains history legendary mythology pure weapons
Mythology contains a rich history of legendary weapons, most famously 'Excalibur,' weapons that could only be used by the pure of heart.
avoid course figured loved marvel mutant rest run shared writers
There are a lot of writers who just want to do their own thing and avoid the rest of the Marvel Universe. But for me that was one of the things I loved about Marvel: that shared universe. So of course you would run into a mutant in Manhattan. You would run into another hero in Manhattan. For me, I figured why not? Why not have that fun?
series
The Creeper in the 'Katana' series is the same Creeper that will be in 'Villains Month.'
bent bloody calculated characters comics explosive feminist innocent liberated mary men punishing rather response women
When I first started writing comics, in the way-back days, Typhoid Mary was my explosive response to women characters in comics - I made her an innocent virginal type, a clever, dark, liberated woman, and as Bloody Mary, a feminist bent of punishing men - all in one character. She was an instinctual rather than a calculated creation.
huge japanese martial movies
I'm a huge, huge lover of weaponry, of Japanese martial arts movies.
evolved found justice outside situations societies
I have a fascination for extra-judicial societies and underground cultures, and in situations where justice can only be found outside the law, and how these societies have evolved over the centuries.
characters comics female feminism involve peculiar women written
I actually have a peculiar feminism that does not involve the idea that women shouldn't be sexy. Female characters written in comics have always been pretty damned sexy, and used their sexuality. And I don't have any problem with that.
archaic arrow carrying four issues three
Green Arrow was a very complicated character to take on because he has archaic weaponry. Catwoman, I think is more of a simple archetype to grasp, so it will be about nuance. But I think you need three or four issues before you say, 'Ah ha! Now I really know how to write this character!' You're carrying them around with you.