Brenda Brathwaite

Brenda Brathwaite
Brenda Louise Romero, previously known as Brenda Brathwaite, is an American game designer and developer in the video game industry. She was born in Ogdensburg, New York and is a graduate of Clarkson University. Romero is best known for her work on the Wizardry series of role-playing video games and, more recently, the non-digital series The Mechanic is the Message. She has worked in game development since 1981 and has credits on 22 game titles...
NationalityAmerican
ProfessionBusinesswoman
Date of Birth12 October 1966
CountryUnited States of America
Brenda Brathwaite quotes about
At the risk of sounding incredibly shallow, if you have women in a game, the men will come. A lot of the stuff that they're doing is directly targeting women.
If there were two people playing, eventually those people would start flirting.
The same lessons she teaches mainstream developers will apply to adult content developers, too. Who doesn't want a bigger audience?
Mature themes and sexual content in games is huge. The adult game market is taking off like a rocket!
My gender has never been an issue or a limitation. I was fortunate enough to be surrounded by strong women growing up, and with them as my role models, I was never limited by the traditional roles women find themselves in.
I think games are a good medium for approaching any subject, particularly difficult ones, because by their very nature, they are abstract, invite interaction and allow us to confront and question things... particularly rules that we may blindly follow.
As a note, I never once refer to 'Train' as a game in the rules, and I also never refer to the participants as players.
I think a game hits a high point when it provokes reactions the designer doesn't expect.
From initial concept to final build, 'Train' was close to a year in development. Much of this was research and letting the dynamics of the project come to the surface.
I worked at Sir-Tech, and then when I got old enough to go to college, I went to college but continued to work at Sir-Tech to put myself through college.