Brian Eno
Brian Eno
Brian Peter George St John le Baptiste de la Salle Eno, RDIis an English musician, composer, record producer, singer, writer, and visual artist. He is best known for his pioneering work in ambient and electronic music as well as his influential contributions to rock, worldbeat, chance, and generative music styles. A self-described "non-musician," Eno has advocated a methodology of "theory over practice" throughout his career, and has helped to introduce a variety of unique recording techniques and conceptual approaches into...
NationalityBritish
ProfessionMusic Producer
Date of Birth15 May 1948
I've got a feeling that music might not be the most interesting place to be in the world of things.
I want to make things that put me in the position of innocence, that recreate the feeling of innocence in you.
Feelings are more dangerous than ideas, because they aren't susceptible to rational evaluation. They grow quietly, spreading underground, and erupt suddenly, all over the place.
Human development thus far has been fueled and guided by the feeling that things could be, and are probably going to be, better.
I think we're about ready for a new feeling to enter music. I think that will come from the Arabic world.
I periodically realize every few years that the only person whose taste I really trust is me.
Singing aloud leaves you with a sense of levity and contentedness.
What I believe is that people have many modes in which they can be. When we live in cities, the one we are in most of the time is the alert mode. The 'take control of things' mode, the 'be careful, watch out' mode, the 'speed' mode - the 'Red Bull' mode, actually. There's nothing wrong with it. It's all part of what we are.
The biggest crime in England is to rise above your station. It's fine to be a pop star. 'Oh, it's great, lots of fun, aren't they sweet, these pop stars! But to think you have anything to say about how the world should work? What arrogance!'
A big ego means that you have some confidence in your abilities, really, and that you're prepared to take the risk of trying them out.
I've never used a PC in my life; I don't like them.
A studio is an absolute labyrinth of possibilities - this is why records take so long to make because there are millions of permutations of things you can do. The most useful thing you can do is to get rid of some of those options before you start
As soon as you externalize an idea you see facets of it that weren't clear when it was just floating around in your head.