Dave McKean
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Dave McKean
David "Dave" McKean is an English illustrator, photographer, comic book artist, graphic designer, filmmaker and musician. His work incorporates drawing, painting, photography, collage, found objects, digital art and sculpture. McKean's projects include directing an original feature titled Luna and a book with the evolutionary biologist Richard Dawkins...
strong pride use
Pride in what and who you are is a strong foundation, but don't be defined by your oppression; use your anger, don't let it use you.
thinking healthy anything-and-everything
I like being able to do anything. I think that's healthy, doing anything and everything, rather than just getting completely obsessed with one particular genre or particular kind of work.
book raw-materials stories
I'm a huge science fan; I read a lot of science books. But I'm not a scientist, my interest in science is I love the facts, but I like to interpret those facts. They become the raw materials for stories and paintings and things.
character space together
My stuff is generally quite collage-y anyway. So it's sort-of suited to gathering raw materials like shooting actors, then making stills or animating characters, then just bringing them all together in a 3D space. That process is very close to my 2D work anyway.
eye views looks
The filmmakers I really love are the ones that let me look through their eyes for a while. They have an aesthetic and social point of view.
children book mean
I tend to be known for different things. I mean, there are a lot of comics or sci-fi fans out there who sort of think of me doing that kind of work, but there are just as many people who like the CD covers I've done, or the children's books I've done. So different people like different things.
reading creativity creative
Reading a good comic is a creative act. Watching a film is often a more passive experience, and since I'm interested in engaging that conversational aspect of creativity, I'm trying to find ways of achieving that in my films.
moving writing drawing
The reason I love comics is that they DON'T move, and there is NO sound. As a creator I have to evoke those elements in the drawings and writing, and the reader has to create those elements in their own minds.
powerful editing play
Film gives me live actors, editing, music, sound, a huge and powerful toolbox to play with. If there is a problem for me, it is that film gives me too much. There is less room for the audience to add their side of the conversation.
character thinking media
I'm always thinking about story, and the development of ideas or images, so with all types of media, I'm simply trying to communicate the feelings and ideas in the story or characters in the most appropriate and effective way.
thinking sea feelings
So I really love this very difficult feeling of being completely out at sea. I don't know what I'm doing, and I kind of like this feeling. So I think for the moment, I'm going to continue to try and nail film down in some sort of shape where I'm happy with it.
book inspiration voice
The inspiration is all in the script, in the text. So whatever it is, either it is a film or a book to be illustrated, anything. Everything you need to know is in the text. So the thing is trying to find right tone and voice, the right style, the right way of expressing the emotions in a story or in the location of the story, but it is all in the text.
long feelings mind
I've always liked making things that don't deny the medium that they're made in. If it's collage, I'm happy for it to look like that. If it's a film made with computers, I don't mind that it looks like a film made with computers as long as it still has a feeling or a mood or an atmosphere that is relevant.
writing thinking bars
If you want to be a chef or a scientist, you've got to know what the current thinking is, so if you want to write comics or draw comics find out what the very best ones are and look at them all and then you'll know where the bars are because the bars are often very high, if you are going to make a splash and make yourself known, you need to get to that level.