David Twohy
David Twohy
David Neil Twohyis an American film director and screenwriter...
NationalityAmerican
ProfessionScreenwriter
Date of Birth18 October 1955
CountryUnited States of America
want film enough
I don't want to have so much humor [in films] that it undermines the jeopardy, but enough to sometime relieve tension.
fans
I guess you don't make any franchise movies unless the fans are there.
independent together want
We got together and realized that Universal made it clear that they were out of the Riddick business. They didn't want to spend that kind of money anymore. So, it was going to be an independent movie.
writing way enough
If I know what my finale is when I'm writing a screenplay, then I don't always have to chart out every scene before that. I can adequately find my way. I'm experienced enough to do that.
character animal talking
Had we had all the money in the world to spend and we were doing another studio movie, we probably would have jumped quickly into the Necromonger universe and done an Orpheus Descending movie there. We didn't have that kind of resource. So, we said, this time, "If not that, this time, then what is it? What does this new movie look like?" Quickly, just in talking about it very simply with Vin [Diesel] in his kitchen, we decided on a survival, left-for-dead story, where Riddick could, as a character, reclaim the animal side.
writing cutting thinking
Strangely, I always have a lot of cut scenes. I keep writing shorter and shorter scripts, thinking that this time, I'll get all my scenes in.
cutting two firsts
Damn, my first cut that I showed to distributors was probably about two hours and 20 minutes, even though my contract said two hours. So, I had to lose 20 minutes. It's incredible that it just keeps happening.
inspiration play actors
While you're making the film and working with the actors, if you want to have a little room to breathe and experiment and play, it grows, and you want that to happen. It's not enough to just shoot the script. You've gotta come up with new inspiration, as you shoot it. There's gotta be room for that and time for that, so it grows.
wall hands people
You hear people say that there's too much CG in movies today, but CG is what allows me to take a green-painted wall in a studio and make it disappear, and then put 100 miles of landscape in. CG, in the right hands, can be a marvelous tool.
nice character actors
Sometimes, if you leave yourself open, an actor can bring nice nuances to a character.
come-up bad-things
To come up short when you reach too far is not such a bad thing rather than not to reach at all, right?
trying fiction familiar
In all my science fiction movies, I try to blend the familiar with the futuristic so as not to be too off putting to the audience. There is always something familiar they can grab onto.
running fiction kind
There are trappings of science fiction which I kind of embrace, but there are also cliches which I run from.