Jeremy Schwartz

Jeremy Schwartz
developing extent products publishers stretched thin
Publishers are already stretched thin to some extent developing for new products like PlayStation (and) developing for the Nintendo 'Dolphin,'
exploit games negative violent women
The kind of games that Pogo has don't exploit women in any way, they don't have any violent thing, they don't have any of those potentially negative connotations,
battle number sony strong
I think Sony is going to take number one - They have real strong brands. The battle is really for number two. I think there will be a big battle for the number two spot.
business cost gets good
It makes good business sense for them. It doesn't cost them much and it gets them a look at talent.
gaming group hardcore lost opened route themselves wider
By eliminating the lost vestige of their hardcore gaming route they've essentially opened themselves up to a wider group of advertisers.
ages few gamers half online percent wider women
Demographics are much wider than they used to be a few years ago. You now have women making up half of all gamers, with 63 percent of online gamers between the ages of 25 to 45 years old and 10 percent over 55 years old.
business good kinds opinions sounds works
There are all kinds of different opinions about this, but it sounds like they kind of have an idea of what works now. It makes good business sense for them.
few people revenue
Very few people are making much revenue out of this,