Jim Woodring

Jim Woodring
James William Woodringis an American cartoonist, fine artist, writer and toy designer. He is best known for the dream-based comics he published in his magazine Jim, and as the creator of the anthropomorphic cartoon character Frank, who has appeared in a number of short comics and graphic novels...
NationalityAmerican
ProfessionArtist
Date of Birth11 October 1952
CountryUnited States of America
chunks either people publish since sort stories term variety
I used to publish these stories in 32-page comics, and I would either do short stories or break the long ones up into chunks so there would be some variety inside the comic. But since then, people have been doing more and more long, standalone works, and the term 'graphic novel' has sort of become the codified term now.
funny great interviews jim people seen work
It's funny, in some of the interviews I've seen that were done for the film, some people say things like, 'Oh, I was never a very big Jim Woodring fan. I've never thought his work was that great.'
frank guess stories
I guess if I had to put it into a single phrase, the moral of the Frank stories is that the hammer never really falls.
freelance hard opportunity time whether
Like a lot of freelance cartoonists, when any opportunity like that comes along, I have a hard time saying no, whether it makes sense or not.
becomes bit heads led people perhaps point shape whatever wherever wonder worried
In a long story like 'Weathercraft,' it becomes kind of convoluted. It can become perhaps difficult to remember what led up to whatever point you're at. I worried a little bit about people being able to keep the shape of the story in their heads while they were reading it, and not wonder how they got wherever they were.
hard
Everything I do tries to do the same thing, which is to express things that are hard to express, hidden things.
important world might
If I had learned how to get along in the quotidian world while keeping up the search for the hidden realm, I might have gotten more out of life. But I believed I was doing hugely important work. I was elitist about it.
letting-go art fun
People for whom art is religion can say, "What I love about art is that it points to a higher reality." Well, fine, but the time comes when the smart thing for such a person to do is to let go of the fun of the art and get into the hard work of attaining and understanding that higher reality, unmixed with worldly games.
understanding mind exit
A mind in control is always better than a mind out of control. For one thing, a controlled mind can learn much better and go much further than a chaotic one. A person with a steady-state mind has the potential to exit this life with a much greater understanding than someone who is continually learning and forgetting, gaining and misplacing knowledge.
book writing significant-things
The books that I do, the stories I write - I'm glad I'm able to do them, but they will quickly be swallowed up by the sands of time. Sometimes it frustrates me that I'm not able to do bigger, more important, more significant things. I guess you have to be content to do whatever it is you can do.
writing mean people
I could never write about the sort of people John Cheever or John Updike or even Margaret Atwood write about. I don't mean I couldn't write as well as they do, which of course I couldn't; they're great writers, and I'm no writer at all. But I couldn't even write badly about normal, neurotic people. I don't know that world from the inside. That's just not my orientation.
memories drawing firsts
ONE OF THE BEST MEMORIES OF MY LIFE IS CONTEMPLATING THAT FIRST FINISHED DRAWING AND REALIZING I HAD CRACKED THE CODE, THAT I COULD MAKE DRAWINGS LIKE THIS WHENEVER I WANTED.
dream real cobras
Real shapes and real patterns are things you would observe in nature, like the marks on the back of a cobra's hood or the markings on a fish or a lizard. Imaginary shapes are just that, symbols that come to a person in dreams or reveries and are charged with meaning.
drawing people library
That Moorish architecture is all over the place, of course. It affects me everywhere I see it, as it does so many people. But Brand Library was a special place to me, and I know I've paid homage to it many times in my drawings.