Karen Traviss
Karen Traviss
Karen Traviss is a science fiction author from Wiltshire, England. She is the author of the Wess'Har series, and is also known for writing tie-in material based on Star Wars, Gears of War, Halo, and G.I. Joe. Her work crosses various forms of media including novels, short stories, comics, and video games...
NationalityEnglish
ProfessionAuthor
cared games genre players playing reaction took
The thing about games is, players often say they don't care about story, but then if you took the story out, what would their reaction be? If no one cared about story, we'd all still be playing Pac-Man. There's nothing wrong with Pac-Man, but the point is, there's a genre of games in which you want to become part of that world.
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I do still read comics since I started writing for DC, but nowhere near as much as I used to, and I'm finding now that it's becoming harder to read comics as a consumer, so I think I'll have to make the call there and stop reading them.
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Characters have changed my mind about some very fundamental moral issues, and that's the real satisfaction in the way I write - the ultimate learning experience.
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Whether I build a character from the ground up or develop one, whether within my own copyright or in licensed work, I can step into that character's mind. It takes a kind of voluntary dissociation akin to method acting, military planning, marketing, or detective work: to think like the other guy and work out what he's going to do next.
experience flat head life switching
Recreating the experience of, say, bereavement in my own head is pretty rough. I was used to switching off from emotions every day of my working life as a journalist, but in fiction, you have to feel it 100%, or else it's a flat experience for the reader.
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If you go back and look at the early promos for Gears 1, you'll see just how different the characters were from the actual first game, both in appearance and background. And it's an evolutionary process.
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I've got a particular way of writing novels, and that carries over into the way I write comics and games, too. I'm a news journalist by background, so I approach everything as reporting - I treat it as real, I ask the questions I'd ask in a real situation, and I let the characters speak for themselves.
outside worth
All the things worth writing about are outside me. I'm a lens, not a source. And even if it's not always a comfortable journey, it's always a stimulating one.
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The biggest battles in human history can only ever be seen through the eyes of the bloke on the front line, and that's by definition a very focused view and one that will vary from individual to individual.
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A novel can do something that films and TV usually can't - a glimpse inside the characters' heads. I write very tight third person point of view, so the reader is right behind the eyes of each character, seeing what they see and feeling what they feel.
center fiction people relay reporter satisfies testimony
I'm still an old-school reporter at heart. Writing fiction satisfies my journalistic need to hear and relay the testimony of everyday people at the center of events.
several worked
I'm a visual person - when I write, my input is always visual. I worked in television for several years.
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I still have a lot of military contacts, and friends and readers who've served or are serving, and they react really strongly to G.I. Joe. I've lost count of the number who've said, 'Oh, I just loved it as a kid. I had all the figures; it really made me think.'