M. Wolfe

M. Wolfe
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In recent months we have seen a number of announcements and proof of concept demonstrations from major players in the mobile and consumer electronics markets that tie the consumer's mobile devices to the home network.
according available consumer consumers content continue demand exactly filter fuel search video watch
According to our research, consumer demand will continue to fuel the need for better video content search options. Consumers need a better way to filter through all the available content to find exactly what they want to watch, when they want to watch it.
answer both confidence confident consumer keeping
It really comes down, more than anything else, to 'do you have a job?' and 'are you confident about keeping your job?'. If the answer to both of those are 'yes' then consumer confidence is going to be strong.
ability begin billion close consoles consumers devices drive entertainment further game gaming growth industry market maturing media movies music overall par powerful result segments video view worth
Gaming has become a mass-market entertainment industry on a par with TV, movies and music. Segments such as video game advertising, set to become a market worth close to $3 billion by 2011, will result in the further maturing of this industry. The ability to play music and media from powerful consoles and handhelds will drive overall industry growth as consumers begin to view gaming devices as one-stop-shop entertainment platforms.
audience available beach cell center consumers despite devices fact highest occasions online people piece ratings series television
The more devices people have, the more experiences they want, and the more occasions they have to become an audience. In our company, despite the fact our audience is going online, our ratings are (the) highest ever. Our series ' Laguna Beach ' is available to consumers online or with their cell phone. The television is not the center of the universe; it is one piece of a hub.
access area connect consumers devices evolved home lives media natural network networks next step wide wireless
The media network has evolved because consumers want to be able to connect to all the devices in their lives and access all their content. The merging of home and wide area wireless networks is the next natural step in this evolution.
almost asking barrier consumers good major numbers people run windows
If Windows (software) can run right away on Macs, that removes the major barrier to switching. I've been asking consumers what they think of this, and I'm getting numbers that are almost too good to be true. That's how enthusiastic people are about this.
alongside coexist consumers difference free media needs paid pay recognize serve ultimately
Free ultimately expands markets. Consumers recognize the difference between what they pay for and what they get free. Free can coexist alongside paid media and serve very different needs and markets.
affect consumer material overly spending upside
I don't think it's going to have an overly material affect on consumer spending to the upside - but every little (bit) helps.
celebrity circumstance destiny fulfilling happy horn life premier seriously wonder
I seriously wonder if he would go to a premier of a movie about his life because he would have other things to do. He was not into the pomp and circumstance of celebrity or fame. He was into fulfilling his destiny of making art. And I think he would have been happy and bemused, but he would have probably been on his way to Horn Island.
stood
He was unique. He stood out from the crowd.
stay
There's really nothing you can do other than stay home.
rebound
They got that free-throw rebound that they got back and put back in. That was huge.
controlled forth game
That was a 4-3 game, and it was back and forth. So we went from being controlled a big part of the game to a back-and- forth game.