Tom Bissell

Tom Bissell
Tom Bissellis an American journalist, critic, and fiction writer, originally from Escanaba, Michigan, and currently based in Los Angeles, California...
NationalityAmerican
ProfessionJournalist
CountryUnited States of America
seductive impossible imitation
Charyn, like Nabokov, is that most fiendish sort of writer-so seductive as to beg imitation, so singular as to make imitation impossible.
girlfriend games video
Girlfriends, indeed: the anti-video game.
hands opinion reader
Most non-readers are nothing but an agglomeration of third-hand opinion and blindly received wisdom.
blood books both feels interested lives people time waste watch
I like reading books with both hands, with my heart pumping, with blood on the page. So I'm interested in people who make stuff, and I'm interested in the lives that make the text. To read a book or watch a movie any other way, to me, personally, feels like a waste of time and misapplication of energy.
art enchanting genuinely glorified thomas
Often the art in a video game is like glorified Thomas Kinkade, but some of it is genuinely enchanting and compelling.
audience experience games type vicarious video
All video games are games, obviously. They're designed. They're digital. They have rules; they give an audience some type of vicarious experience.
ambiguous best freedom roaming stories
Games tell stories best when they're elliptical and ambiguous and there's a sense of roaming and freedom.
art best deserve seen sports
Here's what I just realized: A world in which sport at its best is not seen as some kind of art is a world that doesn't deserve any art.
I don't know how video game narrative works.
happens writer
I view myself as a fiction writer who just happens to write nonfiction. I think I look at the world through a fiction-writer's eyes.
love video
I'm an Old Media guy. I don't have a website; I don't Twitter. I love magazines, yet I love video games. It's a strange disconnect.
action average game games traffic
The average action game doesn't much traffic in thematic grandiosity, but the BioShock games are different.
games
The kinds of games I'm most interested in are narrative games.
ryan
The underwater businessman philosopher Andrew Ryan was BioShock's unforgettable villain.