Dan Scanlon
Dan Scanlon
Dan Scanlonis an American storyboard artist and director, working for Pixar...
NationalityAmerican
ProfessionArtist
Date of Birth21 June 1976
CountryUnited States of America
certainly die lines next none room suddenly terrible time watch
There are certainly moments in the story room where you watch the movie die on the table. You put A next to B, and suddenly none of it lines up anymore. We feel that all the time. It's a terrible feeling.
create creating emotion fall love original sequel tracking trying whether
Once you get into a feature, whether it's a sequel or an original one, you have to start all over again, and you're creating a world, creating new characters. You're also tracking emotions. You're trying to create emotion and create a character that you can fall in love with for two hours.
pixar
I don't think at Pixar we'd ever make something that was too scary for general audiences.
goes million terrible versions
At Pixar, we do a million versions of the movie, and every one of them goes through their awkward teenage phase where it's terrible and doesn't make sense, and we just keep working on it.
dealing dealt failures life movies rarely telling wants
The idea of us telling a story where a character doesn't get everything he wants at the end is one of the relatable things - dealing with failures and missteps in life - and it's something that's so rarely dealt with in movies, especially kids' movies.
phenomenal teams trust
I trust every lead in every department. All of the teams are phenomenal artists. All I need to tell them is why to do something, not how to do something.
characters love miss movies realize
I think we make the movies, initially, with the one movie in mind. But we do love the characters, and so we kind of miss the characters when the movie is over. But I think what happens is, every now and then you realize there's more to tell, or an idea comes up.
hard people pixar sequel type works
People will turn their noses up at a sequel or that type of thing, but Pixar really works hard - if they're making a sequel - to make a sequel an original movie, to make it an original story.
pixar represents special starting
The first 'Monsters, Inc.' represents starting at Pixar for me, I have a special place in my heart for it. So to be able to tell a story with those ideas is an honor.
disney ohio sort work worked
I actually worked for a small company in Ohio that sort of farmed out work from Disney and Dreamworks, so I really only ever worked in two studios.
biggest difference ground kinda
I think the biggest difference is in live action, you show up, and there's a set there and a ground to stand on, at least, and in animation, there's kinda nothing. You are making decisions on everything.
people want stuff
I like sharing stuff with people. I feel like it's kind of at their own discretion, you can see too much if you want to see too much.
thinking giving perfect
Sometimes we can make everything a little too perfect. I always was a fan of giving direction, but every now and then going, "I don't know. What do you think? Let's see what happens."
fans comedy film
I'm a big comedy fan, and a fan of films.