Daniel Clowes

Daniel Clowes
Daniel Gillespie Clowesis an American cartoonist, illustrator, and screenwriter. Most of Clowes's work first appeared in Eightball, a solo anthology comic book series. An Eightball issue typically contained several short pieces and a chapter of a longer narrative that was later collected and published as a graphic novel, such as Like a Velvet Glove Cast in Iron, Ghost World, and David Boring. Clowes’s illustrations have appeared in The New Yorker, Newsweek, Vogue, The Village Voice, and elsewhere. With filmmaker Terry...
NationalityAmerican
ProfessionAuthor
Date of Birth14 April 1961
CountryUnited States of America
Avatar is a total nerd thing, and yet our popular culture has somehow made all that stuff acceptable.
I think I have a very clear vision of what I want things to look like.
I think that gulf is what makes the work interesting, but as a creator it's endlessly frustrating because I'm starting out with this goal, this thing I'm trying to create, and then the thing I actually do create is very, very different. It's always painful, in some ways, especially when it's just finished.
My feeling is that it's one of the very few things that comics can do that you really can't do in any other medium. I feel like the reader accepts all of these styles, and after a certain point you can flip the pages and see a character rendered very differently than you saw on an earlier page, and it's not jarring. It suggests things that you can't suggest just in the writing or in the plotting.
I think if you had different artists approaching the material in different styles, that's very different. I think it's an interesting thing to discover, what's present in the work even when you're shifting the styles. I've just found it a much stronger way to work.
I actually start drawing things. Usually they're abandoned before I commit too much time and effort.
I like to leave a little room to innovate and change things around while I'm working.
Alfred Hitchcock talked about planning out his movies so meticulously that when he was actually shooting and editing, it was the most boring thing in the world. But drawing comics isn't like shooting a movie. You can shoot a movie in a few days and be done with it, but drawing a comic takes years and years. That's the biggest part of doing comics: You have to create stuff that makes you want to get out of bed every morning and get to work.
Before I could read, I remember trying to piece together the stories from the images. It was a very primal experience.
I started drawing at a very young age. Writing a story wasn't satisfying, but to actually draw our own world - it's like controlling your own dreams.
Yeah, I don't necessarily like endings that contrive an artificial moment of completion.
Nobody else feels the same way about your dog that you do.
People seem to need a likable protagonist more than ever.
Superman's always chasing after someone who just mugged somebody, and I've never seen that happen in my life.