David S. Goyer
David S. Goyer
David Samuel Goyeris an American screenwriter, film director, novelist, producer, and comic book writer...
NationalityAmerican
ProfessionDirector
Date of Birth22 December 1965
CountryUnited States of America
book reading mean
I'm a big comic book geek and I've been reading comic books since pretty much since I was five or six in 1971 or something like that. So, I mean, I read it all and there's certainly a lot of different iterations of Superman that I personally have enjoyed more than others.
demon embedded reason
Mysticism and the supernatural are embedded in the show - it's called 'Da Vinci's Demons' for a reason, and it's not just metaphorical.
thinking would-be aliens
I think if we ever encountered aliens, even communicating with them would be really, really difficult.
looks aliens species
I always felt that if we ever encountered an alien species, they wouldn't look like us or even be humanoid, like 'E.T.'
ideas feelings sometimes
I relate to the feeling that Da Vinci was often plagued by the idea that what he did wasn't good enough, that he was his harshest critic. He'd sometimes destroy what he was working on.
character memorable games
Once we start seeing video games that have more memorable characters, you'll see better movie adaptations.
successful thinking games
I think there's really only been one successful video game adaptation, and that was probably 'Tomb Raider.' Whether or not you thought it was a good movie, it was successful financially.
starks prototype
Da Vinci always seemed like the prototype Tony Stark to me.
book comic interest
I love comic books. I was weaned on them, so it's not like it's a stretch for me, but I have other interests, as well.
believe writing television
I believe when you're writing film or television, you can't rely on a crutch or rule that exists outside of the narrative of the film.
book successful people
It's ironic: In movies, the most successful films of all time have been sci-fi or fantasy. By far. But a lot of people won't even read science fiction books.
character careers classic
During my career I've enjoyed re-invigorating and contextualizing classic characters that are relatable to contemporary audiences.
destroys experience player theory
There's a theory in gameplay, particularly in first person shooters, that sometimes you don't want to have that much of a character because then it destroys the experience of the player being that character.