Flip Saunders
Flip Saunders
Philip Daniel "Flip" Saunderswas an American basketball player and coach. During his career, he coached the Minnesota Timberwolves, Detroit Pistons, and Washington Wizards...
ProfessionCoach
Date of Birth23 February 1955
CityCleveland, OH
bad chance mentally minute
I thought that we were not as mentally alert. But as bad as we played, we still had a chance with a minute to go.
bad chance defensive game mentally minute played step win
We were mentally a step slow. We had some defensive breakdowns, we played out of character. But as bad as we played, we still had a chance to win the game with a minute to go.
bad good looked playing shows team
To have 36 assists on 43 baskets shows that we are playing team basketball. We aren't as good as we looked tonight, and we aren't as bad as we looked in Dallas.
bad easy job moved pressure situations taken teams walking
I've been in situations where I've taken bad teams and moved them in the right direction. In those situations, there is no pressure. Would it have been easy for me to take another job and not have as much (pressure)? Pressure is what you put on yourself. I don't really feel any pressure walking into a situation.
ankle bad easy games gets hurt leg people players position sit watch work
The thing you have to watch out for is if you sit a guy, and his leg gets weaker. We're not going to put him in a position where he's going to hurt his ankle more. People out there, they don't know how bad the ankle is. It's way too easy for everyone to say, ?Just sit him and not have him play.' But players work 82 games to get into a rhythm, to play well in the playoffs.
bad east grind night team took tough tougher trust west
If you took a team from the West and made it play in the East on a nightly basis, they would find out how tough it is. It's such a grind. The East is tougher mentally. It's a grind night in and night out. . . . Trust me. The East is not as bad as they make it out to be.
anytime bad bounce carries coach energetic energy excitement initial takes whether
There's always an energetic bounce - whether good, bad or indifferent - because a new voice, a new energy comes in. Anytime a coach takes over a team, there's always that initial excitement that carries over to the team.
bad capitalize chance mentally minute played somewhat
I thought we were not as mentally alert. We played somewhat out of character, but as bad as we played we still had a chance with a minute to go. We didn't capitalize on our opportunities down the stretch. You play 82 games, and you don't like to say you didn't have it, but we didn't have it tonight.
concerned everywhere except friday miami past people played sunday talked talking three walked
I was concerned because everywhere you walked the past three days, that's all people talked about. They didn't even know we played Friday night. I think most of the people were talking about Sunday -- except the TVs. They were talking about Miami and the Lakers.
came concerned couple guys heard machine mention might morning overlook played stuff
I was concerned because at shoot-around this morning I heard a couple of guys mention some stuff about Miami. I was concerned we might overlook Atlanta. But we came out and played like a well-oiled machine in the first half.
bit both lost played
I thought we played really well for stretches and periods, both defensively, offensively. I thought we got up 18-20, we lost a little bit of our concentration.
basketball definitely learning maybe minutes played supposed won
I thought we played maybe 10 to 13 minutes of championship basketball tonight. We didn't play how we're supposed to play, even down the stretch. We won the game, but there were definitely some learning experiences.
bit built control nice relax
I thought we did some nice things. We built a lead, then you relax a little bit and they made some plays, but it wasn't where we didn't have control of the game.
basketball might minutes played won work
I thought we might have played 10 to 13 minutes of championship basketball tonight. We won the game, but there are things we need to work on.