J. J. Abrams

J. J. Abrams
Jeffrey Jacob Abramsis an American film director, producer, screenwriter, and composer. He is known for work in the genres of action, drama, and science fiction. Abrams wrote and/or produced feature films such as Regarding Henry, Forever Young, Armageddon, Cloverfield, and Star Wars: The Force Awakens...
NationalityAmerican
ProfessionDirector
Date of Birth27 June 1966
CountryUnited States of America
loyalty character tvs
Whatever is being investigated, created or produced now, in movies or TV, needs to consider the context in which it is being distributed. It's not a vacuum. There are certain universal themes of love, conflict, loyalty or family that are everlasting and that need to be presented in a way that makes it feel relevant, even if it's a period piece. You need to consider what context that film, that story and those characters are being seen in.
jobs writing creating
Directing a movie precludes me from being involved in any greater way. But, the job was never to do more, it was always to enable. Sometimes as a producer, you're creating and writing it, or sometimes you're writing and directing it, or other times you're there from the very beginning.
stories sells
Don't sell your story, just tell your story.
stupid kids phones
When I was a kid, among the other embarrassing things I would do, and there's a list of stupid things, but I would make these dumb comedy tapes. I would often make prank phone calls, but I would also do it with friends.
keys tv-shows people
The noise you hear after people see something you do--whether it's a TV show or a movie--that always makes you see that thing slightly differently. Without question. The ability of a television series to make adjustments is something you've got to take advantage of. And test-screening a movie can be helpful too. But the part that can be dangerous is when you take those notes as gospel, instead of taking them with a grain of salt. The key is to use the response as one of the tools in your box, as opposed to using it to determine what you do.
jobs stars war
Well, you know, going into any project, especially with a fan base as vocal and passionate as something as "Star Wars," you will have groups of people who will find issues with whatever it is you're doing. But our job was to tell the best story we could about characters that we loved, and we knew that we needed to go backwards to go forwards, and we needed to go back to a feeling and a place and a time.
writing long guy
I'm an impatient guy and tend not to like to stay with one thing for a long time. I'll never be able to write as many scripts as I did for "Felicity" or "Alias" ever again. I'm just too impatient these days. I want to get on to the next project.
kids trying three
With three kids you are just trying to survive. You can't be fastidious.
stars war character
And the parents who knew "Star Wars" could take kids and feel like they've gone back to a place that is familiar and yet found brand-new characters that took them somewhere they'd never been. And it was important me that we embrace that feeling, and you can call it retro, but I think it's what "Star Wars" is.
school mean age
I feel like the beauty of this age of filmmaking is that there are more tools at your disposal, but it doesn’t mean that any of these new tools are automatically the right tools. And there are a lot of situations where we went very much old school and in fact used CG more to remove things than to add things.
leap-of-faith storytelling leap
It's a leap of faith doing any serialised storytelling.
nuts people email
I will say that what’s been funny is, since the lightsaber’s come out, I cannot tell you how many contradictory emails I have received from people who have both defended it with unbelievably detailed graphicsI’ve gotten things that are nuts, and I’ve gotten people who’ve shown how it’ll kill you and how it doesn’t make any sense. It’s been the funniest thing to see the arguments that have developed over this thing.
choices storm stories
Well, we knew that we wanted to tell a story that made bold choices, and one of those bold choices was meeting a storm trooper and seeing who this person was. That's something that had never been done.
stories want events
Withholding things in a story is no good if you aren't building to something substantial. It becomes foreplay without the main event, and no one wants that.