Marc Forster
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Marc Forster
Marc Forsteris a German and Swiss filmmaker and screenwriter. He is best known for directing the films Monster's Ball, Finding Neverland, Stranger than Fiction, The Kite Runner, Quantum of Solace, and World War Z...
NationalityGerman
ProfessionDirector
Date of Birth30 November 1969
CityIllertissen, Germany
CountryGermany
exactly script switch
I always think it's interesting to switch genres, because if I read a script and I know exactly how to manifest a story, I don't really want to do it anymore, because I've already done it in my head.
challenge failure time work
I feel like every time I take on a movie, it's important that the possibility of failure exists, and of the unknown, because it's a challenge to do something I haven't done before and something I have to try to work out.
brother father fighting
Three days after my brother died, my father was in the hospital. He just did not want to live anymore. Before, he was fighting and loving life.
pace way transition
I don't see myself as having made the transition. I aim to be more transient than transitional. Life is constantly changing, now at a rate faster than ever, so being in a transitory state is the best way to keep pace.
war book creating
One of the main reasons I wanted to work on 'World War Z' was because I'm a huge fan of the book, and I love the idea of taking a non-linear story and creating a three-act structure out of it.
editing shooting rooms
I realized that a lot of the great directors that I admire from [Ingmar] Bergman to [Fredrico] Fellini re always shooting, then going into the editing room, and shooting again.
action action-movie wanted
I always wanted to do an action movie, not particularly Bond.
peers fulfilling presses
You do a lot of press, but getting to talk and discuss movies with your peers is the best and most fulfilling part.
character different movement
All movements begin and end, and all have been inspired by others that have come before them. They evolve and then deconstruct again. There are very few designers whose aesthetic I'm drawn to on a personal level. However, that's different from the ways in which I might dress the characters in my films.
moving inspiration talking
When talking with a set designer the dialogue is more centered on locations, interior design, what I like and what doesn't work. There is a certain taste I'm drawn to and feel inspired by, and finding that inspiration is what keeps the conversation moving forward.