Will Harvey
Will Harvey
Will Harveyis a software developer and Silicon Valley entrepreneur. At the age of 15 he wrote Music Construction Setfor the Apple II, the first commercial sheet music processor for home computers. Music Construction Set was ported to other systems by its publisher, Electronic Arts. He wrote two games for the Apple IIgs: Zany Golfand The Immortal. Harvey founded two consumer virtual world Internet companies: IMVU, an instant messaging company, and There, Inc., an MMOG company...
NationalityAmerican
ProfessionBusinessman
CountryUnited States of America
I wake up every morning in a cold sweat, regardless of how well things went the day before. And put that I said that in a somewhat but not completely tongue-in-cheek way.
I kept on buying records and listening to them. Finally, I was able to hear the relationship between the jazz improvisers' solos and the underlying structure that it's based on, the chord progression. That was pretty easy to do in the swing era, y'know, when jazz was, like, pop music, you know. It had made the charts and everything like that.
I can't write in a whole lot of different styles, trying to please the highbrows one time and the lowbrows the next. I pretty much have a basic style I employ.
I was influenced by autobiographical writers like Henry Miller, and I had actually done some autobiographical prose. But I just thought that comics were like virgin territory. There was so much to be done. It excited me. I couldn't draw very well. I could write scripts and storyboard style using stick figures and balloons and captions.
I guess I wanted to show people, among other things, that you don't have to be a hero to get through cancer. You can be a craven coward and get through. You have to stay on your medication and take your treatments, that's all.
There's no limitation on comics, nothing. From a logical standpoint, how can there be a limitation on comics? You can use any word in the dictionary. You can put them in any order you want to. You can use a vast variety of illustrating styles. People could do all sorts of things.
I don't mind if I show myself being cheap or unreasonable sometimes.
Of course I don't think I have it made by any means. I'm too insecure, obsessive and paranoid for that.
When I was a kid, back in the '40s, I was a voracious comic book reader. And at that time, there was a lot of patriotism in the comics. They were called things like 'All-American Comics' or 'Star-Spangled Comics' or things like that. I decided to do a logo that was a parody of those comics, with 'American' as the first word.
I don't want to play myself up as a hero, because it would make me unbelievable. I'd rather settle for people thinking that I'm a bum, but digging my stories, than liking me and not being able to believe in my stories. That's one reason I've been hard on myself, because I want my stuff to be believable.
Cleveland has a very bad reputation, but there's a lot of stuff that's left over from when there were very wealthy people - the Art Museum and a world class symphony that's still world class.
You can find heroism everyday, like guys working terrible jobs because they've got to support their families. Or as far as humor, the things I see on the job, on the street, are far funnier than anything you'll ever see on TV.
Well unfortunately I didn't work with Andre much. But rap is a strong presence in the culture and anyone is going to grateful for its appearance, grateful for any kind of music that has the kind of effect that rap has had on us all.
Standardization of our educational systems is apt to stamp out individualism and defeat the very ends of education by leveling the product down rather than up.