Will Wright

Will Wright
William, Will or Bill Wright may refer to:...
NationalityAmerican
ProfessionGame Designer
Date of Birth20 January 1960
CityAtlanta, GA
CountryUnited States of America
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I'm not a Democrat, I'm not a Republican-I'm an American, I'm a human.
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But the themes our games are about, almost everyone brings their own experience to.
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It will revolutionize the approach and the underwriting of satellite risks. This is not about offering cheap insurance. It is about rewarding the best companies in the business with premiums, which reflect the risk. It brings accuracy and market leading technology and information to a sector which requires it.
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Bill is one of those dream volunteers that all organizations would like to clone. The symphony has gained mightily by Bill's leadership by example and the positive energy he brings to the group.
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Certainly with our team he is not flying under the radar. We know he brings a lot of energy and toughness. Scott has the ability to be a combination guy. Next year you'll see that. But his staple is outworking people, getting offensive rebounds, tipping and diving for loose balls.
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As a hitter, you hate to see that electric slide move. He brings a lot of enthusiasm and a lot of energy.
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You try to stay focused in the game. You have to approach it as a 0-0 game; you can't let up at all, especially the way they've played us. It seems like every day brings more pressure. We're in a pennant race, so when we come to the park, we have to play well.
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If he can say what's on his mind, I can say what's on mine. I pretty much do have a major problem with him playing for the Mariners.
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I think the primary thing that's made the Sims popular is that they're accessible,
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I think by exploring the bad side you're really just mapping the envelope of the system... you're getting a sense of how far off you can go.
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It's gotten to the point now where I surf the fan sites everyday and download cool things the fans have created, which is really ironic in a way!
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In some sense that fear of not dropping the ball can really hurt you, in terms of not stretching and kind of going off in interesting new directions.
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I think for most people, their kind of general aesthetic with games is that the more I control this experience, the better the game is.
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These games contain elements of all the other mediums before -- books, movies, television, theater, toys, and architecture.