Will Wright

Will Wright
William, Will or Bill Wright may refer to:...
NationalityAmerican
ProfessionGame Designer
Date of Birth20 January 1960
CityAtlanta, GA
CountryUnited States of America
republican democrat humans
I'm not a Democrat, I'm not a Republican-I'm an American, I'm a human.
american-scientist ball dropping fear hurt stretching terms
In some sense that fear of not dropping the ball can really hurt you, in terms of not stretching and kind of going off in interesting new directions.
fearing fires looking officer passenger reach safety seat sees suspect
The officer sees the suspect reach under the passenger seat (and) fearing for his own safety that the suspect was looking for a weapon, he fires his own weapon.
failure fear minutes whatever
They just don't fear failure. They've been through so much. They're going to play you for 40 minutes and whatever happens, happens.
cynical fear incredibly iraq sentiment
The American sentiment after 9-11, the heartbreak, the fear and the anger, all of that was used to get us into Iraq and I think that's incredibly cynical for them to have done that,
fear though
I secretly want to skydive, even though it's my greatest fear!
major playing problem
If he can say what's on his mind, I can say what's on mine. I pretty much do have a major problem with him playing for the Mariners.
popular primary
I think the primary thing that's made the Sims popular is that they're accessible,
american-scientist bad envelope exploring far mapping side
I think by exploring the bad side you're really just mapping the envelope of the system... you're getting a sense of how far off you can go.
american-scientist cool download everyday fan fans gotten ironic point sites surf
It's gotten to the point now where I surf the fan sites everyday and download cool things the fans have created, which is really ironic in a way!
aesthetic american-scientist control games general
I think for most people, their kind of general aesthetic with games is that the more I control this experience, the better the game is.
architecture contain elements games mediums
These games contain elements of all the other mediums before -- books, movies, television, theater, toys, and architecture.
across advanced based changing consistency device easier evolution far future game generally hand input interface language learn mouse nature probable rapidly represents typical visual ways whatever
In some ways I find the mouse to be a much more advanced device than your typical game controller, ... It is generally easier to learn because of the visual nature of its interface and has far more consistency across applications. The mouse is still rapidly changing (more buttons, mouse wheels), in a sense it represents the evolution of a new language based on micro-gestures of your hand and fingers. Whatever the device is, I think this new spatial/gesture language represents the most probable future of input devices.
beef boston came choices informal somehow tape tree vote won worm
Actually, many years ago, we had a company-wide vote for our informal company-wide mascot, and the choices came down to the Boston tree fern, beef tape worm and a llama. And somehow the llama won the vote!