Yves Guillemot

Yves Guillemot
artistic best convinced foster games interests montreal necessary premier quality reach serve size studio tools
I am convinced that this new organization will serve the best interests of our Montreal studio. The studio now has all the necessary tools to foster the teams' artistic vision, and reach its new ambition: to become the world's premier development studio not only by size but also - and most importantly - by the quality of the games developed.
america create europe games japanese product sell specific states united
We are not so much concentrating on the Japanese market. We try to create games that can sell in Europe and America not only because it's easier, but in addition, we will have specific product that we will sell only in the United States or only in Europe.
books-and-reading build characters looking movies past shows strong tv
We're looking at books, movies and TV shows that have strong characters from the past that we can take and build upon.