Bryan Lee O'Malley

Bryan Lee O'Malley
NationalityCanadian
ProfessionCartoonist
Date of Birth21 February 1979
CountryCanada
silly shoes
These shoes are Mr Silly's shoes, Scott.
trying ends process
I'm 25 and just trying to understand women. Obviously, that is a process that never ends.
games people video
My readership seems to be the sensitive people, for the most part. Then there are the occasional fans who are like, "Ah, video games!"
sometimes readership seems
I'm sometimes sort of in touch with the readership, and they seem to have perceptive questions, for the most part.
trying tone brian
I used to be really influenced by Brian Bendis, back in his indie days. But I guess I try to tone that down.
drawing talking want
I don't want to spend my entire life drawing talking heads. It seems like a waste of everyone's time.
book fall writing
Writing music is sort of my hobby, but it's been falling off more and more. Doing comic books takes up my entire life.
book littles pull-ups
Each new book that comes out kind of pulls up the old ones a little bit.
became games teens
In my teens and university and stuff, video games became more realistic, or they started to.
life
Doubt yourself all you want, but you have to make choices in life and live with them.
huge island taught
'Monkey Island 2' was a huge game for me. It kind of taught me all about comedy.
trying
I'm always exploring other people: trying to figure out myself, trying to figure out everyone.
beginnings believer definitely dismiss endings firm people sort stories tread
I'm a firm believer in stories with arcs and beginnings and endings and all that. 'Scott Pilgrim' is sort of one long novel, and it's so long that I get confused and sort of tread water sometimes. But there's definitely a goal to it. People who just dismiss it as shallow, that's their prerogative, but it's not really my intent.
arty becoming comics cranky dismissed felt instinct middle slowly stuck super though
When I was in the middle of the 'Scott Pilgrim' series, and it was slowly becoming more popular, though still not financially solvent, I had this real bratty instinct to turn around and do something super arty and dark. I felt dismissed by comics culture, stuck in between the artcomix world and the nerdcomix world, and I was cranky about it.