Carlton Cuse

Carlton Cuse
Arthur Carlton Cuseis an American screenwriter, showrunner and producer, best known as an executive producer and screenwriter for the American television series Lost, for which he made the Time magazine list of the 100 most influential people in the world in 2010. Cuse is considered a pioneer in transmedia storytelling...
NationalityAmerican
ProfessionTV Producer
Date of Birth22 March 1959
CountryUnited States of America
past notion
It's entirely possible that the notion of what is the past, what is the present and what is the future, could change.
dark tone made
The Following and Hannibal are really well made, but the tone is very consistently dark.
character able
You have to be able to get inside the heads of the characters and completely sympathize and understand them
writing trying scripts
As hard as you try to write a good script and you have great intentions, this alchemy has to occur.
crazy thinking always-trying
There are just so many options that people have. But as a writer, you'll drive yourself crazy, if you worry about that too much. People watch a lot of TV, so they think certain things are going to happen, and you're always trying to subvert expectations.
agree appreciate enjoyed experience fact finale hope hours love might precede ruined
I feel like if you enjoyed the 119 hours that precede the finale of 'Lost,' is that whole experience ruined by the fact that you might not agree with everything that we did in the finale? I would hope not! I would hope that you would appreciate the fact that you were entertained for 119 hours even if you didn't love the finale.
bunch people stranded sustains
'Lost' is about a bunch of people stranded on an island. It's compelling, but kind of tiny. But what sustains you are the characters.
best episode finale implicit people somehow sort supposed
I can't say that the ending of a story is always the best part of the story, and yet there's sort of this implicit idea that the finale is somehow supposed to be the mind-blowing best episode of a show. The question is: Why is that? Why do people make that assumption?
amount box certain defined hard money sameness spend television time
One of the things that's, I think, hard in television is that there's a certain sameness to a lot of television because you're working in a very constricted box, and the box is defined by the amount of money you have to spend and the amount of time you have to get ready.
flashback jack sit
That's one of the reasons why 'Lost' has to end: because we can't sit around and envision, 'What is the flashback for Jack in year nine?' It doesn't realistically exist.
almost certain command director favorite hitchcock list movies owes rear sort thriller time ways
I think 'North by Northwest' and 'Rope' and Rear Window' and 'Psycho' are on my list of favorite all time movies. I just think his kind of command as a director was almost unparalleled, and I feel like in certain ways the sort of character-based thriller owes more to Hitchcock than anyone.
connection create fans gave grew internet opportunity pioneer sort wake
I think 'Lost' was really a pioneer in the use of the kind of connection between a television show and the Internet, and the Internet really gave fans an opportunity to create a community around the show. That was something that wasn't really planned; it just sort of grew up in the wake of the show.
buy essential field human nor secret theory unified unlock
I think there's this essential human desire to have a unified field theory. Everyone is like, 'I want to unlock the single secret to 'Lost.' There isn't any one secret. There is not a unified field theory for 'Lost,' nor do we think there should be, because philosophically, we don't buy into that as a conceit.
apply chance folklore influenced learned liberal mythology physics took
I took physics, and lo and behold, there's a lot of physics in 'Lost.' I think for most people, liberal arts educations are more abstract, but for me, it's been a chance to apply the things I've learned more directly. I also took some Folklore and Mythology classes, and I think that a lot of that influenced me.