Hideo Kojima

Hideo Kojima
Hideo Kojimais a Japanese video game designer, screenwriter, director, and producer. He is the director of Kojima Productions, which he originally founded in 2005, and a former vice president of Konami Digital Entertainment. He is often regarded as an "auteur" video game director...
NationalityJapanese
ProfessionEngineer
Date of Birth24 August 1963
CityTokyo, Japan
CountryJapan
defines including love people work
I don't like necessarily that people think 'Metal Gear' defines me. I love 'Metal Gear,' don't get me wrong. But as a creator, I really want to work on other projects, including new games.
according believe change players
I believe the game should really feel what the players are feeling and change according to that.
stressful time
My games are rather stressful games, where you have to play for a long time.
player
My goal is to make a player think, 'I want to reenter this world of lies tomorrow.'
trying
What I'm really trying to do is create unique characters.
coming protect shoot typical
In any game, you have an enemy coming at yourself that you have to shoot. If you go back to 'Space Invaders,' they shoot at you when they come at you, so how are you going to protect yourself? You're going to shoot, and that is a typical videogame.
channels dangerous driven either fall gate house main numerous outside side stories
In Japan, there are storm channels on either side of the main roads. There were so many times when I'd fall into these ditches because I was lost in stories as I was walking along. It's still dangerous for me to drive. I've driven into the gate outside my house numerous times.
home japanese maybe similar sort system video
When I was a child, there really weren't very many video games, but I do have memories of 'Pong.' Maybe it was 'Pong.' It was a home system in Japan, so maybe it wasn't the real 'Pong.' It was just sort of a Japanese game that was similar to 'Pong.'
reality escaping games
Games are a way of escaping reality - that's why you need heroic factor.
technology design facts
90% of what is considered "impossible" is, in fact, possible. The other 10% will become possible with the passage of time & technology.
heart men blood
When a man is hit by Friendly Fire, his blood pressure lowers and his morale sinks. I have been hit by Friendly Fire in my heart. Sighs spill from my body instead of blood.
dream moving past
We ought to remember the past, yes -- but we shouldn't allow it to consume us. We live in the present moment, and some people are too tied to the ideals of that period to fully move forward. We'll never work through the future unless we accept the present. We must fill the twenty-first century with dreams.
mushrooms turtles gears
I respect Shigeru Miyamoto, so there will be a lot of mushrooms in Metal Gear Solid 3. But you cannot eat turtles.
expectations want fans
As a creator, I always want to betray fans expectations.