Hideo Kojima

Hideo Kojima
Hideo Kojimais a Japanese video game designer, screenwriter, director, and producer. He is the director of Kojima Productions, which he originally founded in 2005, and a former vice president of Konami Digital Entertainment. He is often regarded as an "auteur" video game director...
NationalityJapanese
ProfessionEngineer
Date of Birth24 August 1963
CityTokyo, Japan
CountryJapan
home japanese maybe similar sort system video
When I was a child, there really weren't very many video games, but I do have memories of 'Pong.' Maybe it was 'Pong.' It was a home system in Japan, so maybe it wasn't the real 'Pong.' It was just sort of a Japanese game that was similar to 'Pong.'
final fourth
This fourth is going to be the final one for me and Shinkawa. There are other things that we want to create.
dreams
One of my first dreams when I was a child was becoming a painter.
human
I have always had a fascination about what's inside a human being.
centre criticise maybe stories
In the past, the U.S. was the centre of the world, where everything was happening. I think my stories have always sought to question this, maybe even criticise it.
european horror huge
My parents were huge fans of westerns, European cinema, and horror in particular. They wouldn't just show me kids' films.
aware cultural economic factors interested learned movies political themes watch
I try to watch a movie a day, if not more, and through movies, I learned about so many different political themes I hadn't been interested in and cultural things I hadn't been aware of and economic factors I hadn't thought about.
actions execute gear
'Metal Gear Solid' is, for the most part, an infiltration game. You go somewhere, you execute your mission, then you go back. Those are your actions as the player.
created horror maybe next release
If 'Castlevania' wasn't created next to me, and Capcom didn't release 'Ghouls n' Goblins,' then maybe there wouldn't be any 'Metal Gear,' and I would have created a horror action game, because I really like that genre.
simply work
I have to have a creative role; otherwise, I simply wouldn't come into work.
army continues defeating good hollywood present
Hollywood continues to present the U.S. Army as being the good guys, always defeating the aliens or foreigners.
people
Many people are taking 2D games and making them into 3D games by recreating the characters in polygons. But the gameplay's still the same, and that's not what they should be doing.
worlds
When I was small, I was always thinking about different worlds in my head.
films
To be honest, my friends weren't really as into making films as I was. But I convinced them all to make some zombie films with me.