Karen Traviss
Karen Traviss
Karen Traviss is a science fiction author from Wiltshire, England. She is the author of the Wess'Har series, and is also known for writing tie-in material based on Star Wars, Gears of War, Halo, and G.I. Joe. Her work crosses various forms of media including novels, short stories, comics, and video games...
NationalityEnglish
ProfessionAuthor
changed characters experience learning mind ultimate
Characters have changed my mind about some very fundamental moral issues, and that's the real satisfaction in the way I write - the ultimate learning experience.
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Recreating the experience of, say, bereavement in my own head is pretty rough. I was used to switching off from emotions every day of my working life as a journalist, but in fiction, you have to feel it 100%, or else it's a flat experience for the reader.
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I've got a particular way of writing novels, and that carries over into the way I write comics and games, too. I'm a news journalist by background, so I approach everything as reporting - I treat it as real, I ask the questions I'd ask in a real situation, and I let the characters speak for themselves.
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Games are getting more interesting. I mean, when we talk about books, they can be anything from a summer blockbuster to 'War and Peace' - well, games are the same. I think the creative side is catching up with the technology.
outside worth
All the things worth writing about are outside me. I'm a lens, not a source. And even if it's not always a comfortable journey, it's always a stimulating one.
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The biggest battles in human history can only ever be seen through the eyes of the bloke on the front line, and that's by definition a very focused view and one that will vary from individual to individual.
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A novel can do something that films and TV usually can't - a glimpse inside the characters' heads. I write very tight third person point of view, so the reader is right behind the eyes of each character, seeing what they see and feeling what they feel.
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I'm still an old-school reporter at heart. Writing fiction satisfies my journalistic need to hear and relay the testimony of everyday people at the center of events.
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If you go back and look at the early promos for Gears 1, you'll see just how different the characters were from the actual first game, both in appearance and background. And it's an evolutionary process.
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Whether I build a character from the ground up or develop one, whether within my own copyright or in licensed work, I can step into that character's mind. It takes a kind of voluntary dissociation akin to method acting, military planning, marketing, or detective work: to think like the other guy and work out what he's going to do next.
several worked
I'm a visual person - when I write, my input is always visual. I worked in television for several years.
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I still have a lot of military contacts, and friends and readers who've served or are serving, and they react really strongly to G.I. Joe. I've lost count of the number who've said, 'Oh, I just loved it as a kid. I had all the figures; it really made me think.'
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I'd probably play games obsessively if I didn't write, although I admit I don't read novels partly because I don't enjoy it, not just because it's the wrong side of the creator-consumer barrier for me. I'm a visual writer. I think in moving 3D images and write down what I observe.