Warren Spector
![Warren Spector](/assets/img/authors/warren-spector.jpg)
Warren Spector
Warren Spector is an American role-playing and video game designer. He is known for creating games which give players a wide variety of choices in how to progress. Consequences of those choices are then shown in the simulated game world in subsequent levels or missions. He is best known for the critically acclaimed video game Deus Ex that embodies the choice and consequence philosophy while combining elements of the first-person shooter, roleplaying, and adventure game genres...
NationalityAmerican
ProfessionGame Designer
Date of Birth2 October 1955
CountryUnited States of America
We live in a world of virtual goods where none of us own the 0s and 1s. What are you going to do?
The reality, for me at least, is that the finest recreation of a paper game, played on computer, pales in comparison with the actual, face-to-face experience.
I would love to take 'Ultimata Underworld' and literally update the graphics.
In cartoons, in movies, time passes differently. There are flashbacks and flashfowards.
Kids, adults, men, women, everybody has a relationship with Mickey Mouse.
When you're dealing with a new platform, the real trick is just getting the game running.
I want my little corner of the world where I get to make games where you're not trying to win or lose; you're not trying to get a higher score - you are having unbelievable amounts of fun as you learn about yourself and the world. That's what games can do!
Finney is about the best writer of time travel stories ever, and I adore time travel stories - have to make a time travel game someday!
Dude, I turn into a six-year-old when I come to Disneyland. It's amazing. My eyes glass over and my blood pressure goes down. I'm just like everybody else. I turn into a big kid when I come here. It's the happiest place on earth, right?
I don't want to make games for 12-year-olds. I have no interest in that. I haven't been 12 in a long time.