Andrew Stanton

Andrew Stanton
Andrew Stantonis an American film director, screenwriter, producer, and voice actor based at Pixar Animation Studios. His film work includes writing and directing Pixar's A Bug's Life, Finding Nemo, and WALL-E, and the live-action film, Disney's John Carter. He also co-wrote all three Toy Story films and Monsters, Inc...
NationalityAmerican
ProfessionDirector
Date of Birth3 December 1965
CityRockport, MA
CountryUnited States of America
I almost feel like it’s an obligation to not further the status quo if you become somebody with influence and exposure.
I never think about the audience. If someone gives me a marketing report, I throw it away.
The best stories infuse wonder,
John [Lasseter] always said that he was Andy, and Joe [Ranft] and I were Sid, and I think that's true.
We all fall into our habits, our routines, our ruts. They're used quite often, consciously or unconsciously, to avoid living, to avoid doing the messy part of having relationships with other people, of dealing with a person next to us. That's why we can all be in a room on our cell phones and not have to deal with one another.
In storytelling, the audience actually wants to work for their meal, they just don't want to know that they're doing it.
If you want someone’s attention, whisper.
I think in the future we might see things arrive the way Prince announces a concert where a few days before the show he announces it and tickets just go up. You might see that with movies and other things.
Loneliness is, I think, people's biggest fear, whether they are conscious of it or not.
Even as a kid I was never the generator of humor, but I always knew who was funny, who to hang out with.
I'm still craving approval from my parents. It took a lot of success for me to realize it was never coming. It's just not in their nature.
Sadly, my hobby is what I do for work, so I don't go off and go fishing. I go home and veg, and then I go back to work.
The thing about working at Pixar is that everyone around you is smarter and funnier and cleverer than you and they all think the same about everyone else. Its a nice problem to have.
In fact, I don't think I'll ever make anything that will feel as divinely dropped in my lap as the opening of 'Wall-E.'