Shigeru Miyamoto

Shigeru Miyamoto
Shigeru Miyamotois a Japanese video game designer and producer. He is best known as the creator of some of the most critically acclaimed and best-selling video games of all time...
NationalityJapanese
ProfessionGame Designer
Date of Birth16 November 1952
CitySonobe, Japan
CountryJapan
children thinking hands
Most people think video games are all about a child staring at a TV with a joystick in his hands. I don't. They should belong to the entire family. I want families to play video games together.
media digital entertainment
I feel more reassured with physical media. Entertainment is something that will not just become digital.
technology different use
You can use a lot of different technologies to create something that doesn't really have a lot of value.
philosophy challenges trying
Nintendo's philosophy is never to go the easy path; it's always to challenge ourselves and try to do something new.
eye two unusual-things
Actually, 3D is really the most normal thing because it's how those of us with two eyes usually see the world. TVs are the unusual things in 2D!
games care limits
Of course, I have my own limits as to how much game software I can take care of at any one time.
careers games boxes
Games have grown and developed from this limited in-the-box experience to something that's everywhere now. Interactive content is all around us, networked, ready. This is something I've been hoping for throughout my career.
long people enjoy
As long as I can enjoy something, other people can enjoy it, too.
games two world
... I don't let Mario appear in just any kind of game. Mario could not appear in Zelda games. They are two distinct game worlds.
fun work play
I always try to create a new experiences that are fun to play.
kids fans comic
As a kid, I was a big comic fan and I liked foreign comics as well.
japan population aging
Japan actually is an aging population, and so as the population has aged, they have had a lot more problems with health.
player games focus
When I create a game, I try to focus more on the emotions that the player experiences during the game play.
japan games numbers
Of course, when it comes to Japanese role-playing games, in any role-playing game in Japan you're supposed to collect a huge number of items, and magic, and you've got to actually combine different items together to make something really different.