Shigeru Miyamoto

Shigeru Miyamoto
Shigeru Miyamotois a Japanese video game designer and producer. He is best known as the creator of some of the most critically acclaimed and best-selling video games of all time...
NationalityJapanese
ProfessionGame Designer
Date of Birth16 November 1952
CitySonobe, Japan
CountryJapan
jobs thinking artist
Our job as the game creators or developers - the programmers, artists, and whatnot - is that we have to kind of put ourselves in the user's shoes. We try to see what they're seeing, and then make it, and support what we think they might think.
inspirational motivational games
Video games are bad for you? That's what they said about rock-n-roll.
challenges standards enjoy
To create a new standard, you have to be up for that challenge and really enjoy it.
warrior thinking doors
What if everything you see is more than what you see--the person next to you is a warrior and the space that appears empty is a secret door to another world? What if something appears that shouldn't? You either dismiss it, or you accept that there is much more to the world than you think. Perhaps it is really a doorway, and if you choose to go inside, you'll find many unexpected things.
new-experiences games people
The obvious objective of video games is to entertain people by surprising them with new experiences.
creating games creating-something
It isn't about games, for me, personally, and it never really was. It was about creating something- anything- far bigger than yourself.
games forever delayed
A delayed game is eventually good, but a rushed game is forever bad.
ideas problem multiple
A great idea solves multiple problems at the same time.
character player thinking
I think what's really the most ideal thing is for the player themselves, within their own imagination, to carve out what they view as being the essence of the character.
ideas doe problem
A good idea is something that does not solve just one single problem, but rather can solve multiple problems at once.
movie games people
I don't want to criticize any other designers, but I have to say that many of the people involved in this industry - directors and producers - are trying to make their games more like movies. They are longing to make movies rather than making videogames.
games people creative
This is the entertainment industry, so game designers have to have a creative mind and also have to be able to stand up against the marketing people at their company - otherwise they cannot be creative. There are not that many people who fit that description.
children ethics-and-morals adults
An adult is a child who has more ethics and morals.
games ships ends
A late game is only late until it ships. A bad game is bad until the end of time