Shigeru Miyamoto

Shigeru Miyamoto
Shigeru Miyamotois a Japanese video game designer and producer. He is best known as the creator of some of the most critically acclaimed and best-selling video games of all time...
NationalityJapanese
ProfessionGame Designer
Date of Birth16 November 1952
CitySonobe, Japan
CountryJapan
next want mario
What comes next? Super Mario 128? Actually, that's what I want to do.
play mum controllers
Controller is so intuitive, even your mum can play.
children reading artist
I know as a child, I was really interested in becoming a manga artist, to create my own stories and illustrate them and present something that people would be interested in reading and looking at as well.
character play games
I try not so much to create new characters and worlds but to create new game-play experiences.
names people habit
Japanese people have a funny habit of abbreviating names.
want ageing videogame
As I am ageing, naturally, how I want my videogames to be played must be changing.
play challenges gamer
What I'm really excited about is that continued challenge to create things that gamers of all experiences can play.
games people looks
When I look around and see how aged cartoonists continue to work on their manga and how movie directors create new movies all the time, I understand that they would never retire. And by the same token, I guess I will still be making games somehow. The only question is whether the younger people will be willing to work with me at that far point in the future.
games looks members
When I look back I can tell that after I started having a family, I certainly wanted to make games that could be played with all the family members.
games play long
Entertainment companies always have to stay on the edge of trying to catch that certain thing that will grab people's attention. And that thing is always changing. Nintendo has been doing this for a long, long time. Originally, we weren't even a video game company, but we were still an entertainment company. So I can't say what that next thing is, but I can say, at Nintendo we're trying to create new ways to play.
arcade create entertainment family games objective system ultimate until
We had been making arcade games up until that point, ... Our objective with the Nintendo entertainment system was to create the ultimate family entertainment system for the home.
arcade create entertainment family games objective system ultimate until
We had been making arcade games up until that point. Our objective with the Nintendo entertainment system was to create the ultimate family entertainment system for the home.
children character thinking
Games are a trigger for adults to again become primitive, primal, as a way of thinking and remembering. An adult is a child who has more ethics and morals, that's all. I am not creating a game. I am in the game. The game is not for children, it is for me. It is for an adult who still has a character of a child.
children heart thinking
I think that inside every adult is the heart of a child. We just gradually convince ourselves that we have to act more like adults.