Shigeru Miyamoto
![Shigeru Miyamoto](/assets/img/authors/shigeru-miyamoto.jpg)
Shigeru Miyamoto
Shigeru Miyamotois a Japanese video game designer and producer. He is best known as the creator of some of the most critically acclaimed and best-selling video games of all time...
NationalityJapanese
ProfessionGame Designer
Date of Birth16 November 1952
CitySonobe, Japan
CountryJapan
I wanted to make something very unique, something very different.
arcade create entertainment family games objective system ultimate until
We had been making arcade games up until that point. Our objective with the Nintendo entertainment system was to create the ultimate family entertainment system for the home.
arcade create entertainment family games objective system ultimate until
We had been making arcade games up until that point, ... Our objective with the Nintendo entertainment system was to create the ultimate family entertainment system for the home.
mario percent potential simply
I think Zelda 64 is utilizing about 90 percent of the N64 potential. When we made Mario 64 we were simply utilizing 60 to 70 percent. So we have come a long way I believe.
warrior thinking doors
What if everything you see is more than what you see--the person next to you is a warrior and the space that appears empty is a secret door to another world? What if something appears that shouldn't? You either dismiss it, or you accept that there is much more to the world than you think. Perhaps it is really a doorway, and if you choose to go inside, you'll find many unexpected things.
new-experiences games people
The obvious objective of video games is to entertain people by surprising them with new experiences.
I'm not saying that I'm going to retire from game development altogether.
definitely home
There's definitely space for uniqueness in a home console.